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LIFE

Gamifying health

Life, Suwitcha Chaiyong, Published on 12/09/2023

» People know that exercise is good for health, however, not everyone enjoys exercising. Organised by the Creative Economy Agency (CEA), the exhibition "Boost/Play/Measure: BPM" presents information as well as creative technology designed to enhance and support the fitness and sports industry. Innovative fitness devices and platforms can help people enjoy exercising more.

LIFE

A dynamic blend

Life, Suwitcha Chaiyong, Published on 29/06/2023

» Not only is South Korea well-known for its culture, natural sites and entertainment, but it is also a country that leads in high-speed internet and advanced information and communication technology infrastructure.

LIFE

School of games

Life, Suwitcha Chaiyong, Published on 06/08/2019

» Pathompawn Nadoo surprised many of his friends when he decided to pursue e-sports in university. Amid people who frowned upon his calling, the 19-year-old was certain it was the right decision. A freshman at the University of the Thai Chamber of Commerce, Pathompawn said he has always been passionate about video games and dreams of becoming a gamecaster in the future. Before enrolling in the e-sports course, he was gamecasting on his YouTube channel Soldsaga KunG.

LIFE

Calling all inventors

Life, Suwitcha Chaiyong, Published on 09/05/2019

» For inventors and creators looking for creative inspiration as well as those looking for a space to share ideas, Maker Jam is a not-to-be-missed event.